Tue. Nov 24th, 2020

We are a gathering of musicians, artists, business-owners, computer programmers, publishers, engineers, industry reps, and gamers who have come together to build an artisan-community.

(The ‘Generation II’ Project: Union-Street Community Logo).
(The ‘Generation I’ Project: Union-Street Community Logo).



The original vision for our community stemmed from that of a combination of two completely separate gaming & artists-community ideas which merged in time. The initial framework of Project: Union-Street was initially pitched to a totally separate community [as a potential modernization process] – which was in the end never implemented on their behalf.

Establishing a New Community:

Project: Union-Street was established as it’s own community, brand, and concept on September 23 2013. Thus being built further upon moving forward.

With these fresh new ideas in play (plus an entire generation  of artists, gamers, computer fanatics, and entrepreneurs already aware of the up and coming community due in part to a variety of musician-oriented showcases happening around the metro-detroit area, and a dedicated P.R campaign  that featured ads on FM radio stations, public television, posters & ads in music and art stores. Folks where ready to be a part of the first events that where already being scheduled at local ballrooms, concert halls, outdoor amphitheaters, art-galleries, festivals, and cafes.

The very first ads where radio-driven, and where not set up ideally in some regards. But folks came and the word of the new think-tank and it’s first-party gatherings spread fast.

Gaming-culture bringing fourth new mechanics/ideas:

Around that same time there was an affiliated active online gaming community (a Gaming guild) growing on the servers of a private everquest server known as ‘Shards of Dalaya’.  Folks involved in this processes brought to the table many group/event planning subroutines, effective network & community administrative practices, electronic architecture, open discussion of various computer concepts/languages/theory, and culture building aspects which would be very important in the long haul for the community to run and gain identity of self.

Encampment Woodsman Griz.

Culture Building

 We strive to create a safe/welcoming space in which to facilitate creative growth for everyone involved in our gatherings, electronic experiences, or in general. We aim to bring creative types together for the purpose of collaboration, sharing industry information, community/culture building, promoting their own creative endevoars, sharing originalart/music, etc.

Project: Union-Street has launched a Facebook group as well. When local events (which meet guidelines for relevance) are shared to our community facebook wall, we share said events to our electronic newsroom. This is a wonderful way for folks to get their events out there while we still work out things behind the scenes that will eventually allow us to open up account creation to the masses once all infrastructure is in place. as always we encourage folks to share their events on our facebook group!

Our Mascot :

Our mascot is a friendly gnome named ‘griz’. This adventurous gnome was originally an NPC (AI-driven non-player character) in a unreleased open world online role playing game prototype created by what would become ‘Project: Union-Street Interactive Studios‘ – a few years later.

Between 2015-2017 many artists where only starting to become aware of Project: Union-Street as a potentially driving force in the Metro-Detroit music/art/technology scene for the first time.
Screenshot of a very early development build (codename: “Lily-pad”) of CollabGadget, showing a type of log-in screen

Trivia: Our primary community colors (since 2015) are seen in our logo(s) – ‘Gen 2’ Electric Pink (and ‘Gen 1’ Royal Purple), Lime Green, Bright Blue, and a host of secondary colors such as ‘Orange Room’ Orange, Sunshine Yellow.
Trivia: Sony’s ‘Everquest’ was a popular game for the earliest members of our community to play together, much of the community driven kinetics which have long since been intertwined into the fabric of our own group’s culture started here.
Trivia: Inspiration came for part griz’s design from that of a rabbit (a giant, but friendly white ‘lop’) housed in a nearby rabbit rescue named Howie – who hardly ever showed his mouth.

The ‘Generation II’ – Project: Union-Street Interactive Studios Logo.

VIDEO: A Look back at Radio Night – July 2015.
Gnome / Nisse (Mythology).
VIDEO: Everquest: Original 1999 Launch Video.
VIDEO: Icons: Season 1, Episode 7 – Everquest.

Our dedicated studio :

Project: Union-Street – Interactive Studios
is our dedicated development-studio specializing in the development/production/publishing of: digital-content, cutting-edge hardware, innovative software solutions, video games, interactive tools, music, art, and online worlds. This studio facilitates new product releases, Internal-R&D, some event oriented stuff, new community features and is a proud part of Project: Union-Street artisan-community, workshops, and electronics. We hope to be able to produce and  develop new artist-oriented tools, apps, software, and more.

Broad Focus:

Theoretically, the community – as it is today, has grown much differently than it potentially could have in it’s originally pitched form. Such a broad focus/independence allows Project: Union-Street to represent more than just musicians, and it’s developers to experiment with new (more exotic) ideas that could otherwise be deemed ‘too much’ if representing a different and already established group.


By Admin

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