What is Project: Union-Street?

We are a gathering of musicians, artists, business-owners, computer programmers, publishers, engineers, industry reps, and gamers who have come together to build an artisan-community.

(The ‘Generation II’ Project: Union-Street Community Logo).
(The ‘Generation I’ Project: Union-Street Community Logo).

History:

The original vision was a combination of two completely separate gaming / artists community ideas which [in many ways discussed here] merged into one over time. The initial framework of “Pre-Project: Union-Street” (the ‘creative/art & music-oriented’ aspects, including a digital framework for an online-community to tie things together) was initially pitched to a totally separate community as a potential modernization process – which was in the end never implemented. In the mean-time the ‘gaming side’ was an active online gaming community which grew and in time brought (to the table)  many group/event planning subroutines, effective network & community administrative practices, electronic architecture, open discussion of various computer concepts/languages/theory, and culture building aspects which would be very important in the long haul for the community to run and gain identity of self.

These fresh new ideas plus an entire community of artists already aware of an upcoming new community [due to a dedicated P.R campaign, running alongside a tons of promotion mostly taking place at local music/art stores & events] – came together and Project: Union-Street was established as it’s own community, brand, and concept on September 23 2013. Being built further upon moving forward.

Broad Focus:

Theoretically, the community (as it is today) has grown much differently than it potentially could have in it’s originally pitched form. Such a broad focus/independence allows Project: Union-Street to represent more than just musicians, and it’s developers to experiment with new (more exotic) ideas that could otherwise be deemed ‘too much’ if representing a different and already established group.

Encampment Woodsman Griz.

Culture Building / Mascot:

 At Project: Union-Street,  we strive to create a safe  (and welcoming) space in which to facilitate artist/community growth. We aim to bring creative types together for the purpose of collaboration, sharing industry information, community/culture building, promoting their own creative endevoars, etc. Project: Union-Street has launched a Facebook group as well. When local events (which meet guidelines for relevance) are shared to our community facebook wall, we share said events to our electronic newsroom. This is a wonderful way for folks to get their events out there while we still work out things behind the scenes that will eventually allow us to open up account creation to the masses once all infrastructure is in place. as always we encourage folks to share their events on our facebook group!

Our mascot is a gnome named ‘griz’. This friendly gnome was originally an NPC in a unreleased open world online role playing game created by what would become ‘Project: Union-Street Interactive Studios’ a few years later [(our development team / data center / computer + hardware start-up). Encampment Woodsman Griz is very much a fun,entertaining, and defining aspect of our community structure & culture.

Between 2015-2017 many artists where only starting to become aware of Project: Union-Street as a potentially driving force in the Metro-Detroit music/art/technology scene for the first time.
Screenshot of a very early development build (codename: “Lily-pad”) of CollabGadget, showing a type of log-in screen

Trivia: Our primary community colors (since 2015) are seen in our logo(s) – ‘Gen 2’ Electric Pink (and ‘Gen 1’ Royal Purple), Lime Green, Bright Blue, and a host of secondary colors such as ‘Orange Room’ Orange, Sunshine Yellow.
Trivia: Sony’s ‘Everquest’ was a popular game for the earliest members of our community to play together, much of the community driven kinetics which have long since been intertwined into the fabric of our own group’s culture started here.
Trivia: Inspiration came for part griz’s design from that of a rabbit housed in a nearby rabbit rescue named Howie.

The ‘Generation II’ – Project: Union-Street Interactive Studios Logo.

VIDEO: A Look back at Radio Night – July 2015.
VIDEO:
Gnome / Nisse (Mythology).
VIDEO: Everquest: Original 1999 Launch Video.
VIDEO: Icons: Season 1, Episode 7 – Everquest.


Our dedicated studio :


Project: Union-Street – Interactive Studios
is our dedicated development-studio specializing in the development/production/publishing of: digital-content, cutting-edge hardware, innovative software solutions, video games, interactive tools, music, art, and online worlds. This studio facilitates new product releases, R&D, some event oriented stuff, new community features and is a proud part of Project: Union-Street artisan-community, workshops, and electronics. We hope to be able to produce and  develop new artist-oriented tools, apps, software, and more.

People who wish to be involved, or even just volunteer at/with events, newsroom, new events, or even potential air-time
(interview for band, artist, author, etc) on an affiliate radio station, etc. Please get in touch with Support@ProjectUnionStreet.com!

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